Smogon Godly Gift
Smogon Godly Gift - Godly Gift is another Metagame - Smogon's official tiering framework format that differs from standard tiers by changing your team's base stats in a unique way. With it recently getting a permanent ladder and joining other metas planet circuits, now is the perfect time to get in!
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Smogon Godly Gift
In God Gift, you can add an Uber Pokémon (your God) to another OU law group. Additionally, your god will donate his base data to other teams based on the team's position. If youare teaming up without an Uber, a Pokemon in HP points will serve as your god, but that is usually not ideal.
How this data is donated: Rotom-Wash @ Chesto Berry Ability: Levitate EVs: 248 HP / 252 Def / 8 Spe Tom Nature IVs: 0 Atk - Hydro Pump - Volt Switch - Defog - Rest Dracozolt @ Life Orb Ability: Sand Rush EVs : 252 Atk / 4 SpA / 252 Spe Jolly Nature - Bolt Beak - Dragon Claw - Fire Blast - Taunt Excadrill @ Leftovers Ability: Sand Rush EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Earthquake - Iron Head - Rapid Spin -
Sword Dance Ho-Oh @ Heavy-Duty Boots Ability: Regenerative EVs: 248 HP / 208 Atk / 52 SpD Adamant Nature - Holy Fire - Brave Bird - Earthquake - Whirlwind Tangrowth @ Rocky Helmet Ability: Regenerative Creator EVs: 2362 HP / 2362 HP / 20 Spe Jolly Nature - Stun Spore - Giga Drain - Knock Off - Plastic Bomb Tyranitar @ Smooth Rock Ability: Sand Stream EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Rock Edge - Crunch - Dragon Dance - Stealth In this group
How Does Godly Gift Work?
Rotom-W's base HP is changed to 106, and Dracozolt is donated to 130 base. Since Ho-Oh is in four positions, no one will receive his base's special attack. It is important to note that only the base number is donated, not the investment. This means that investing in speed on Tranitar will allow him to hit 306 speed, even if Ho-Oh doesn't.
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This adds a fun dimension to team building, as your god picks help drive your build as you try to find partners who benefit from good data or don't mind accepting bad ones. The deity you choose is central to how you build your team, so let's dive into how to choose a deity.
There are two things to consider when choosing a deity to build your neighborhood with. First, think about how your team works. Feromosa is not a great goddess that makes for a more balanced team all around due to her poor HP, defense, and special defense abilities.
However, Feromosa is a great over-attacking god because of her great attack stats. Second, don't forget to add Uber to most OU Pokémon groups. In most teams, Uber will become the best Pokemon on your team, so make sure you have strong supporters and think about how God himself works.
How Does Godly Gift Work?
The best gods not only have great data to donate, they are powerful themselves. Let's look at a few examples. Yveltal is one of the best gods in the metagame. This is a major standalone threat. Life Orb Dark Aura Dark Vein is insanely powerful, while Oblivion Wing sustains and replenishes Yveltal's health.
Insults block many defensive centers that rely on recovery or status. Heatwave overcomes pesky defensive steel types like Corvknight, and Saker Punch is a threat to offensive teams. Yveltal has a cool stat to donate to teammates. It has three great stats to donate with 126 HP, 131 attack, and 131 special attack, and its 99 speed is deceptively good in a metagame infested with 90 and 95 speed threats.
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With a serviceable 95 defense and 98 special defense, Yveltal can support both wide receiver and team styles. Kyogre is a great example of a great Pokemon, but a mediocre donor. In most OU metagames, few Pokemon can consistently switch between their three sets of Choice Sharp, Choice Type, and Calm Mind.
However, Kyogre ends up being a poor donor. While his 150 Special Attack and 140 Special Defense are impressive, the rest of his stats are decidedly scattered. Kyogre is still powerful enough to be the ultimate god, but he is very much on the "good side" of the god spectrum.
What Makes A Good God?
On the other side of the spectrum we have Kyurem-W! Although it's only decent as a solo Pokemon due to its mediocre speed and lack of momentum, it charges receivers. 120 attack and 170 special attack make him great for raid teams, with his 95 speed making slow wall breakers wall jump and 90 speed ubers.
You will rarely win a game with a Kyurem-W sweep, but you will often win games with receivers. Giratina here notes that Yaimi is still alive. With 150 HP, 120 Defense, and 120 Special Defense, Giratina-led teams have four excellent seals and can form a solid defense core that includes Giratina.
OU's best walls can still make great use of Giratina's stats. Clefable's 73 defense is suddenly 120, Skarmory's 65 HP is now 150, and Tangrowth can get a full 70 in special defense. Breaking through these cores is not an easy task. Now that we have a good jumping off point to understand what a good god is, let's look at receivers: There are a few things to keep in mind when choosing a receiver.
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Odds are a great place to be when statistics are easily manipulated. Damage-enhancing but mediocre stats can now hit harder than their peers, and relatively weak Unknown Walls are suddenly not so weak. Additionally, Offensive Pokemon that lack Speed, Attack or Special Attack and Defensive Pokemon just need good HP, Defense or Special Defense to make great use of their gifts.
What Makes A Good Receiver?
Here's a good, versatile receiver: the Landorus-T is a jack of all trades and lord of all. Intimidation gives him a large passive pool that can be multiplied by god's choice. It has offensive and defensive moves, including great features like Defog, Stealth Rock, and Knock Off.
Additionally, the offensive line already has a great attack stat, STAB, and stat moves, meaning the speed donation makes it a formidable attacker. Landorus-T can do a great job as an HP, defense, or speed receiver depending on your team's needs, making it a great partner for Mewtwo, Necrozma-DM, and more.
Tapu Koko checks two of our boxes for a good offensive receiver: high speed and the ability to increase damage in an electric wave. In the standard game, his base is really taken down by 95 special attacks, but we can fix that here. Along with having an impressive 130 speed rating, Tapu Koko deals fantastic damage, resists his checks, and keeps himself healthy with Roost.
Koko is perfect for Kyurem-W, Rayquaza or Kyogre's special attack point. Dhelmise is one of the many low level threats that shine in Divine Gift. With Power Whip and Poltergeist and two powerful STAB moves at a powerful 131 base attack, it just goes down with terrifying speed and the gods fix it.
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